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Tips to improved your clan

Hello to all! I've been reading many topics on new houses and leaders, recruitments and the like, and trying to "bring together" the Tiger and Ronin Clan that appears to have been in bad shape come the recent close of CB2, so I thought I'd try to help out a bit by posting a series of topics with the goal of making it easier for everyone to come together and improve their game experience.

part 1--> Here's some tips for leading or partaking in a house, and being successful:

1. For the leaders, set out your standards/rules: When you make a new house, you have to be clear in what you will tolerate as a both a leader and a person. Make sure everyone in the house knows that you don't accept X behavior or Y language. Tell them to be helpful, not only to their fellow housemen but also to their clansmen; doing good deeds and making a name for your house puts you and your friends in a good light, and people will warm up to you easier if you appear friendly and trustworthy from the get-go. Let it be known that your house, whether it be for fun or hardcore grindfest, holds certain standards and morals dear; I try to make it known that my house is all about equality, pride, community, fervor, execellence, and of course good times.


2.For the leaders, be active and knowledgeable: know who in the house is active/inactive, who is leveling faster, who is causing trouble, etc. By knowing who's active and inactive you can recruit more effectively and spread your house's fame more readily; believe me I've known house leaders who didn't know at all what was going on in their house, or didn't care, and it was no fun for their members. If you have a few people that are leveling slower than others but are still active and show promise for the house's betterment, help them out to get things rolling; buy some pills, share xp potions (when they arrive), and organize parties for them, they'll eventually catch up and will be more savvy in the end. It makes sense to know who makes trouble in the house; the fewer people you have putting your house and friends in a bad light the better off you'll be.


3. Be selfless: Not only to the leaders, but to the members; donate to the house fund when you have some extra change or items, offer help with quests whenever you can (if not actually going to the spot, at least tell em how it's done ), and share any uncommon insight you may have come across while playing that would be advantageous for your friends to utilize. For example, your house needs 30m to upgrade, just give the leader a decent amount of silver every now and then (maybe a few hundred k); if everyone does this you'll get that 30m in no time. There are always lower levels in a house, so donate your old gear to help them level faster and keep up with everyone else; no amount of money is equal to keeping good friends. Taking time out of your day in game to help others with a tough quest or pass on some useful tricks shows people that you care enough about the success of the clan and community that you would rather put yourself 2nd to the interests of others and the clan.


4. Set an example: Practice what you preach. If you talk about doing all these things but don't follow through, what message does that send to your friends and community? Show others what your Clan is made of and step up. Do your best to uphold the honor of your house and fellow Clansmen by standing out for all the good things you've done; if we all work together we can move mountains and overcome any obstacle. Here's to a warm, welcoming community, and one recognized for both its determination to succeed and its willingness to help out and have fun.


part two--> Leaders


1. That's an order soldier! I know it's not always easy to follow the leader in battle, we all want to be heroes, but a cohesive unit is much more effective than single flairs of "The Last Samurai" every 10 seconds, in the middle of a raging Ghost Valley battle no less! Even if there's no Clan General around to lead everyone, there's always a few people that know how to organize a fighting unit with some skill and lead it to victory.

It's very important that we agree (however grudgingly) that SOMEONE must lead our troops if we are to win battles and wars. A well-thought out strategy will nearly always conquer brute force and numbers, and I know for a fact that the All Clans have some very dedicated players that want the clan to do well and always fight hard for victory. We can't choose just anyone to lead of course, but over time we'll find someone who knows his left hand from his right and who we feel confidently can lead us to the top of that hill for 5 minutes and stay there.


2. Clan General: Don't pick someone because he's your friend or because they gave you free stuff, choose based on who you see fighting at the form battles the most and who you see helping people all the time. A real leader is one who takes solace seeing his followers happy, who puts others before himself, who makes educated decisions (perhaps with council) for the best interest of the clan (which he knows all too well), and who leads without any expectation of compensation other than seeing his people succeed.

I know we all get caught up in the game's politics, but what for? Why sling mud at your friends and fellow clansmen when you can unite and form a powerful machine capable of destroying anything that would challenge our dominance? Even if you don't like someone who is running for office, don't bad mouth them or accuse them of foul play, that only makes us look weak and indecisive. Show some maturity and capability, work together to choose the man (or woman) best suited for the job and nothing more; we need someone to lead us to destroy the other clans, not someone to give us free money and false promises. Let's follow the wise words of a wise man, Aristotle: "It is the mark of an educated man to be able to entertain another man's thoughts without accepting them"; a credo I try to live by personally every day.


part three --> The Economy


1. DON'T OVERPRICE: It's been said again and again, so I'll say it here too . It's really not hard to do, and seeing as no one has billions of silver yet why price so high? You hurt the clan when you ask for so much, because people are spending time scrounging up money to pay for your wares while they could have bought them at a decent price and gotten to using them instead. Help your friends out, cut em a break, sell for lower prices. Money isn't what's important, it's how powerful and united you are as a clan. You won't need millions of silver if everyone sells at decent prices, and this leaves money for enchanting, combining, and buying other things for grinding; this all leads faster leveling, better PvP, more experience and more money for the clan, which adds up to greater success for EVERYONE. If your clan all has above average gear, possibly even rare with % and cs, in addition to the leadership from part 2, WHO will stop you?? That's right, no one.


2. Give stuff away *gasp*: I've done it several times, I've seen others do it too. If you have some lower level stuff like skills, rares, pills, or anything you just don't need (*cough* pets *cough* stones *cough*), go ahead and drop them; I guarantee someone else will make use of them. Don't worry about making money; if some level 30s or 40s need some level 30 skills, do em a solid and hand em over, it'll spread your reputation as a Samaritan AND help them level and better their characters (which also helps the clan, not bad eh?). Giving things away takes away some of the clogging from the market, like 10 people selling low level skills for 10k each or 30 people selling sutras and stones for 100k each and no one buying, and shows everyone else that we as Snakes will make small sacrifices if they will improve our clan.


part four --> Honor and Respect


1. DON'T KS YOUR OWN CLANSMEN: What do you accomplish when you steal a boss from your friend, or elope with a pal's mobs? The answer is nothing; it's selfish, immature, and damaging to the clan's sense of unity. If anything at all is won from this, it's maybe a few unis or a rare from a boss or mobs, and a little experience? In the grand scheme of things, that wasn't necessary, you could have easily worked together either to kill the boss (granted you have PERMISSION from the person who was there first) or partied up to get more xp for everyone; working together only helps you both. We are all different, diverse you could say, but if this holds true are we not all united in diversity? Work together and everyone wins.


2. Don't flame or start fights: This is always a problem, a "he said she said". If you have a problem with someone, just talk it out. Be civilized and show respect for your opponent, no matter how much you don't see eye to eye. You never know, you who were once foes might end up friends after you sort things out; many people are more reasonable than you may first see, because when someone gets fired up over something they show a different side of them that may not actually reflect who they truly are. Respecting others' rights in game is crucial to bringing everyone together; don't use offensive language and don't cause others emotional grief, after all it's only a game.

As Ralph Waldo Emerson put it, "Men are respectable only as they respect". Work to set aside your differences guys, I know we can do it.


part five --> The Clan Leader


1.Clan General: Just a little recap from part 2; leaders need to be chosen based on their qualifications for leading an ENTIRE CLAN. They must show dedication to their fellow people and always be willing to sacrifice themselves and their time to better their community and make their clan more powerful.

We need a good leader for obvious reasons; he or she is always a good choice to lead us in wars, they can provide support for lower levels and less-experienced players, they give us a reason to grow stronger to fight for our clan, and they set an example for everyone else to follow. If we can elect the right leader then we can accomplish anything we set out to do; a good leader can unite his/her people even in the most dark of times. Perhaps one of the most important parts of clan unity in general, the choosing of a capable and wise leader is often difficult, but the results promise prosperity and establishment as the most successful clan.

Campaigning is a trail not easily tread, as there is much flaming and finger-pointing going on trying to sway votes one way or another. Here's the key in this part; don't dwell on the past, on "spilled milk". Everyone has done something they are not at all proud of, I know that from personal experience and from seeing friends do them, but we can't always worry about them. If people are always yelling "Hey!! XY did this and that to Z yesterday, and has been for weeks!!", we will NOT get anything done.

Put aside your differences and choose a leader you KNOW can lead when its called for and who can make good decisions under bad conditions. Look past all the slander and flaming (which SHOULD be avoided in the first place), look beyond your personal relation to a candidate and ask yourself "What makes this person a strong ruler, a firm yet just leader?". Pick the person who you are certain from seeing them act can rally the clan in times of trouble or great need and clear the path to victory. Pick someone who continuously places themself in the line of fire for the clan, who exudes a strong moral standing (a tolerant person, kind and helpful at all times, who thinks of the clan as a family rather than just some group of people they play an online game with), and who works hard at every possible moment to ensure the unification of the community.

After we have chosen this leader, we need to be sure we all work together to achieve the goals he/she set out to do while running for office. Say leader X wants to get the form at Ghost Valley every time the Snakes have a chance to fight for it (better yet, never LOSE it in the first place ), we have to play our part here. We need to show up with our houses and friends and bring fervor to the battlefield, we need to listen to what our leader says and use strategy and force in spirit to overcome the other clans. We chose this leader to help us attain glory and honor for our clan, now we must reciprocate and work with him/her to accomplish what they set out to do for the clan.

There is no better way to unite a clan than through the strength of a confident leader. What happens when we pick a solid player to help our clan, to encourage the lower levels, to lead us in battle, to spur on the community to be the best it can be, and to make sure we are as dedicated and as excited to play as they are? We win wars, we get more experience, we get more powerful players, we develop a sense of belonging and friendship in the community, and we let the other clans know that if they want to be the best, they're gonna have to work 10X HARDER to even TRY and surpass what we as a Snake clan have already attained. Be prudent and shrewd when you choose a leader, because when we find the best person for the job we WILL go places, I guarantee it.


2. Assistant Clan Leaders: The task set for the Clan General is a great one no? That's where the helpers come in. Their job is to make sure that everything the Leader wants to do is done and tended to. They help the General make hard decisions for the clan when a big issue presents itself. They are the "extra arms" of the leader, an extension of his/her power.

For example, the leader wants ensure that people are getting good experience, in this case we'll say lower level maps, so he/she decides they want to organize parties in the maps for everyone so that people can get the most of their available grinding time. The leader can't be everywhere at once obviously, so they send a few of their assistants to each map to help set up some teams for grinding and questing. These players represent an extension of the leader's will, going places and doing things that he/she can not immediately do (to any degree of acceptable quality or efficiency).

These players also need to offer advice to newer players (or even less-savvy friends) who need help with the game in general; some people don't understand they main plot behind the game so some things may appear confusing, others may have trouble with a quest that has strange instructions, it's all situational. In effect, these players should do nearly as much work as the actual Clan General because they are helping lead and organize an ENTIRE CLAN, thousands and thousands of people. They should follow the same codes of conduct as the leader and promote the same images of success and cordiality as well. Don't forget that the assistants lead the clan when the General isn't available, so be sure that everyone agrees with the choices of assistant for the clan as well; the helpers play a big role in providing an example for others to follow, and also reflect how the leader wants to take care of business.

In summary of both positions, players should feel comfortable asking for the help of a Clan General or an assistant to him/her, and should have great confidence in their ability to lead them to a better in-game experience. Once all is said and done, everyone should agree that "Yes, I can deal with this leader and who they choose to help them because although I may or may not share his/her views, I can RESPECT what they want to achieve for the clan and how they want to make us better and stronger".

It's no easy task for certain, choosing a capable and noble leader, but I know for a fact that we as Snakes have what it takes to put out some good candidates, choose the best of the bunch, and follow him/her into the setting sun after a well-fought victory on the battlefield.

If you've made it this far you're in great shape . Thank you very much for reading, I appreciate any and all feedback/criticism; my goal is to make these all clans a great place to be, both while having fun.

 

 

 

 

 

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